QELS SSBU Clash #1

QELS SSBU Clash #1

Super Smash Bros Ultimate

Nintendo Switch
  • playersPlayers: 32
  • FeeFee: $14
  • calendar10, February 2024 - 10, February 2024
  • pinOffline
05, February 2024 - 10, February 2024
15 / 32 Registration Closed

This tournament is not affiliated with or sponsored  by Nintendo Co., Ltd or its licensors

tep into the electrifying arena of the Super Smash Bros League, a beacon of competitive gaming endorsed by the esteemed Qatar Esports Federation and proudly featured in the Qatar Esports League Series. This offline league invites players to embark on an epic journey where every jump, punch, and smash is a step closer to glory in the world of Super Smash Bros.

The Super Smash Bros League is more than just a competition; it’s a celebration of skill, strategy, and the vibrant community that surrounds this iconic gaming title. With the Qatar Esports Federation’s stamp of approval, participants can expect a tournament that upholds the highest standards of fair play, sportsmanship, and excitement.

Expect nothing short of a gaming revolution. Witness the fusion of technical prowess, strategic brilliance, and the spirit of competition at the Super Smash Bros League - where every clash brings us closer to crowning champions and forging unforgettable esports moments. Be part of the excitement, as we redefine the landscape of competitive gaming in Qatar and beyond.

Date: 10th February 2024

Participant Check-in: 4:00PM

Tournament starts - 5:00 PM

Registration Fee: 50 QAR Per Person

Location: Legion Gaming Lounge


  • 1000 QAR


  • 600 QAR


  • 400 QAR



Rules are subject to change prior to start of tournament.

Code of Conduct

All Players are expected to exhibit good sportsmanship and maintain respect for one another and for Tournament Organizers, and spectators. Players must follow all instructions of the Tournament Organizers and related staff. Players are expected to play at their best at all times within the Tournament and to avoid any behavior inconsistent with the principles of good sportsmanship, honesty, or fair play. Any Player behaving inappropriately, or not competing in compliance with these Official Rules (including the Game Play Rules), as determined by the Tournament Organizers in their sole discretion, may be immediately disqualified from the SSBQ Circuit or Tournament and forfeit all potential prizes. Further, the tournament organizers reserve the right, in its sole discretion, to ban disqualified Players from any future tournament or event organized by SSBQ. Behavior that is considered to be inappropriate and in violation of the Code of Conduct includes, but is not limited to, the following:

  • Interfering with the operation of the tournament, the stream, SSBQ official accounts, and equipment, or the season/circuit;
  • Acting in an unsportsmanlike or disruptive manner, or with the intent to disrupt or undermine the legitimate operation of the tournament or to annoy, abuse, threaten or harass any other person;
  • Engaging in collusion (e.g., any agreement between two [2] or more Players to pre-determine the outcome of a Game or Match); Cheating of any sort through any means;
  • Intentionally delaying or slowing gameplay or tampering with gameplay in any other known or unknown manner;
  • Offensive, vulgar or obscene User Names, avatars, logos, branding, or gamertags; Any form of prejudice or bigotry;
  • Engaging in violence or any activity which is deemed in the judgment of the tournament organizers to be immoral, unethical, disgraceful, or contrary to common standards of decency;
  • Engaging in any activity that is illegal in the State of Qatar;
  • Offering any gift or reward to a player or tournament organizer for assistance designed to provide a competitive advantage to the person offering the gift or reward or designed to impose a competitive disadvantage on any opponent;
  • Making any modification to the game that has not been disclosed to and authorized by the tournament organizers;
  • Intentionally using any in-game bugs or so-called “hacks” to seek an advantage;
  • Using any language or wearing any clothing or apparel that is obscene, foul, vulgar, insulting, threatening, abusive, libelous, slanderous, defamatory or otherwise offensive or objectionable, or promotes or incites hatred or discriminatory conduct;
  • Using any tournament facilities, services or equipment provided or made available by the tournament organizers to post, transmit, disseminate or otherwise make available any communications prohibited by this Code of Conduct; Taking any action or performing any gesture directed at an opposing player, official or spectator, or inciting any other individuals to do the same, which is insulting, mocking, disruptive or unsportsmanlike;
  • Touching or otherwise interfering with lights, cameras, or other production equipment; Engaging in any other type of behavior or conduct deemed inappropriate by the tournament organizers in their sole discretion;
  • Otherwise violating these Official Rules.

Any player who violates the Code of Conduct may be disqualified, and the tournament organizers reserves the right to seek damages and other remedies from any such player to the fullest extent permitted by law.

2. Procedural Rules

2.1 Match Procedure

  1. Players select their characters.
  2. Either Player may elect to do Double Blind Character Selection.
  3. Use Stage Striking to determine the first stage.
  4. The Players play the first game of the set.
  5. Winning Player of the preceding game bans a stage/stages.
  6. The losing Player of the preceding game picks a stage for the next game.
  7. The winning Player of the preceding game may choose to change characters.
  8. The losing Player of the preceding game may choose to change characters.
  9. The next game is played.
  10. Repeat Steps 4 through 8 for all subsequent matches until the set is complete.

2.2 Mutual Agreement

Players may select any permitted stage if they both agree to it. Players may not play on unpermitted stages or change the length of a match.

2.3 Double Blind Character Selection

Either player may request that a double-blind selection occur. In this situation, a designated referee or TO will be told, in secret, each of the player’s choices for the first round. Both players are to then select their first-round character, with the referee validating the character selections.

2.4 Pausing

If a player either intentionally or accidentally pauses the game by either pressing the start button or unplugging his or his opponent’s controller, the offending player must forfeit a stock. This penalty may be increased or decreased at the sole discretion of the TO.

2.5 Restarts

Tournament Organizers may approve a full or partial game restart due to exceptional circumstances, such as a power outage.

2.6 Stalling

Stalling, or excessively delaying the game or match, may result in a game or match forfeit at the discretion of the TOs.

2.7 Sudden Death

If a game goes to Sudden Death, the winner is determined by stocks and percentage at the time the match ends. When the timer hits 0:00, the player with the higher stock count is the winner. If both players are tied in stocks the player with the lower percentage is the winner. In the event of a percentage tie, or a match in which both players lose their last stock simultaneously, a 1 stock tiebreaker will be played with a time limit equal to 3 minutes. The results of Sudden Death do not count.

2.8 Alting

Players may not use alternate accounts and/or deliberately hide their identities to manipulate seeding or to appear twice on the ranking. If a player wishes to change their tag, they must contact a TO before they do so.

2.9 Colorblind Clause

Players may request that their opponent change colors to accommodate colorblindness or if their color is indistinguishable from the stage background. The request must be made before the match starts.

2.10 Warm-Ups

Warm-up periods and controller tests may not exceed 30 seconds on the in-game timer. Violation of this rule may result in an automatic forfeit at the discretion of TOs.

2.11 Coaching

Coaching, defined as deliberately giving or receiving advice to/from another person during a match or between matches during Grand Finals, is not allowed and may result in penalties for both parties.

2.12 Tardiness

Any players not present for their match by 15 minutes past the scheduled start time, without prior communication with TOs, is subject to total disqualification from the respective tournament.

2.13 Collusion

Players suspected of colluding may be immediately disqualified from the tournament. This includes intentionally throwing a match, splitting a payout, or committing any other form of bracket manipulation. The TO reserves the right to deny payout of event winnings to any player suspected of colluding.

2.14 Restarts

Players may request to restart a game if they believe it was set up incorrectly, such as the wrong character(s), stage, controls, or in-game settings. Such requests may or may not be approved at the sole discretion of the TO.

2.15 Controller Interference

If a player's controller is found to be the cause of disruption to a tournament (during a match or otherwise), such player is subject to complete disqualification from the respective tournament.

2.16 Misinterpretation/Misconfiguration

If a game was played under a misconfiguration of the game settings that could have materially affected the result of the game, a player may petition the TO to have that game replayed. The final decision is at the discretion of the TO. This must be done immediately after the game in question; after the next game is started, the previous game shall not be replayed regardless of whether the rules were set correctly.

2.17 Final Rulings

If any unforeseen situations occur, the judgment of TOs are final. The TO reserves the right to alter rules or format during the tournament in the best interests of the tournament and the circuit.

3. Game Rules

3.1 Game Settings

  • Stock: 3
  • Timer: 8:00
  • Handicap: Off
  • Team Attack: On
  • Launch Rate: 1.0x
  • Items: Off and None
  • FS Meter: Off
  • Damage Handicap: Off
  • Custom Balance: Off
  • Spirits: Off
  • Pause: Off
  • Stage Selection: Loser’s Pick
  • Stage Hazards: Off
  • Stage Morph: Off
  • Underdog Boost: Off
  • Score Display: Off
  • Show Damage: Yes

3.1 Options

  • Radar: Small
  • Echo Fighters: Separate
  • Custom Balance: Off Mii Fighters are permitted with any combination of specials.
  • Language: English

3.2 Stage List


  • Battlefield
  • Final Destination
  • Smashville
  • Pokemon Stadium 2
  • Town & City

Counterpick Stages:

  • Kalos Pokemon League
  • Hollow Bastion
  • Yoshi’s Story
  • Small Battlefield

3.3 Additional Rules

  • Stage Striking - Players play a best-of-1 Rock-Paper-Scissors, and the winner may choose to either strike a stage first or select a port first. Stages are struck in a 1-2-2-1 order.
  • Stage Bans - After each game of a match, before the selection of stages and/or characters, the player who won the previous game may ban two stages from either the starter or counterpick list. This ban does not persist throughout the match.
  • Stage Clause - A player may not pick the most recent stage they previously won on during the match.
  • Controllers - Any controller is permitted provided that it does not use a macro or turbo function, which includes but is not limited to: Nintendo Gamecube Controller, Switch Pro Controller, Joy-cons (single or double), USB wired controllers licensed by Nintendo, Smashbox or other “box” controllers, or any controller that can be connected via dongle (such as a PS4 controller). TOs may inspect any controller at any time.
  • Broadcast Review - For games playing on broadcast, players may be asked to refrain from using certain Battlefield/Omega form stages at the sole discretion of tournament organizers.