QELS Rocket League Clash #1

QELS Rocket League Clash #1

Rocket League

  • playersPlayers: 16
  • FeeFee: $20
  • calendar10, February 2024 - 10, February 2024
  • pinOffline
05, February 2024 - 10, February 2024
7 / 16 Registration Closed

This tournament is not affiliated with or sponsored  by Epic Games or its licensors

Get ready to experience the fusion of adrenaline-pumping action and dynamic teamwork in the Rocket League, an exhilarating offline esports league endorsed by the esteemed Qatar Esports Federation and a standout feature of the Qatar Esports League Series. Rocket League takes the thrill of traditional sports and adds a gravity-defying twist, bringing players together for high-flying, goal-scoring excitement.

The Rocket League offers a unique gaming spectacle, blending fast-paced car-soccer dynamics with strategic teamwork. Endorsed by the Qatar Esports Federation, participants can expect a tournament that upholds the highest standards of fairness, sportsmanship, and competitive intensity.

Join us in celebrating the synergy of sportsmanship and technology at the Rocket League, where the Qatar Esports Federation and Rocket League come together to redefine the esports landscape. Be part of the excitement, witness incredible goals, and embrace the spirit of competitive gaming in the dynamic world of Rocket League.

Date: 10th February 2024

Participant Check-in: 4:00PM

Tournament starts - 5:00 PM

Registration Fee: 70 QAR Per Team

Location: Legion Gaming Lounge


  • 1000 QAR


  • 600 QAR


  • 400 QAR



The tournament rules are subject to change upon short notice.

BRACKET FORMAT: 2v2 - Double Elimination


  • Platform: PC
  • Mode: Soccar
  • Arena: DFH Stadium
  • Team Size: 2v2
  • Bot Difficulty: No Bots
  • Mutators: None
  • Match Time: 5 Minutes
  • All other settings are left at DEFAULT

Rules of Tournament

  • Players are permitted to login to their accounts and use car load-outs as needed.
  • Controllers are provided by the Organizer. However participants are allowed to bring their own.
  • If a controller is defective, the participant can pause the game and notify the tournament referee. Once the participant agrees that the problem has been rectified, they are NOT allowed to pause the game a second time.
  • The tournament referee will determine the final decision regarding the controller’s status. If a participant chooses to play with a defective controller, all end results are valid and final.
  • Disputes will not be entertained.
  • Once the match has started, teams cannot pause the game except in the case of an emergency or a defective controller.

Other Tournament Rules:

  • Registered players always need to be present at the tournament area. Teams will be disqualified if they do not show up after their team names have been announced for a maximum of 3 times.
  • Players will be shown to their designated station and should immediately set-up their game and begin play. Each team will have 2 minutes to configure controls and settings in accordance with the rules as described under Tournament referees will be on site to monitor all game play. They will signal participants to begin play and will record scores for each match.
  • Players shall be responsible for keeping track of their respective game situation, so that if a match is interrupted, the situation can be restored. Tournament referees will also be monitoring the match situation as closely as possible.
  • No coaching allowed (for example, people in the audience may not advise a participant while playing).
  • In the case of any kind of unforeseen circumstances like disconnection, disc error or electricity failure; the scores will remain the same from the point of disconnection, and participants may resume gameplay for the remaining part of the game once rectified.
  • The final decision will be the referees’.
  • Teams CANNOT pause the match unless the gameplay is stopped or if there’s a fault with the controller (see ‘Rules of Tournament’).
  • If teams are found to have paused the game intentionally, they may be given a warning or disqualified, at the tournament referee’s discretion. Second warnings will result in automatic disqualification. Teams will have a 30-second grace period after the pause. Each team is allowed two pauses.
  • Any participant/team who deliberately attempts to sabotage or damage the equipment to restart matches will be banned from the tournament, effective immediately.
  • Any participant/team who attempts to disrupt matches with verbal or physical abuse to the tournament referee/admin or opponent will be disqualified from the tournament and may be removed from the venue.
  • Any participant/team’s refusal to play a match or presenting any disruptive behavior with intent to delay the tournament will result in forfeit of the match, regardless of their tournament standings.
  • All participants must conduct themselves in a reasonable manner, maintaining a friendly and polite demeanor to spectators, members of the press, tournament officials, and to other participants.
  • Participants will refrain from using any vulgar or offensive language.
  • Abusive behavior, including harassment and threats, physical abuse, fighting or any threatening action or threatening language; directed at any participant, spectator, official or any other person is prohibited.
  • Abuse to game stations, controllers or any tournament equipment is prohibited.
  • Any action that interferes with play of a game, including but not limited to purposeful destruction of game station, interfering with power sources, and abuse of in-game pausing, is prohibited.
  • Gambling, including betting on the outcome of games, is prohibited.
  • In case of any dispute, the tournament referee/organizer’s decision is final. No further disputes will be entertained.

  • The organizer will not be responsible for any damage, loss or injury caused from participation in this tournament

  • By participating, participants/teams are agreeing to the all the above rules of the tournament